Workstation for Virtual Production
Virtual production combines real-time 3D rendering, motion capture, camera tracking, live compositing, and digital environments to create film, television, broadcast, and immersive content. Unreal Engine is commonly used as the real-time rendering platform, while motion-capture and tracking systems provide live performance and camera data to the virtual environment.
With support for workflows built around Unreal Engine Live Linke, motion-capture systems, real time rendering, and virtual production tools, this workstation provides a dedicated platform for developing, testing, and operating interactive virtual production environments.
- Intel Core Ultra Processor
- DDR5
- NVIDIA GPU
- Motion Capture Edition Workstation for Virtual Production
Configure your Cloud Ninjas Workstations for Virtual Production Motion Capture Edition
Virtual Production Workstation
Real-Time Virtual Production and Motion Capture Workstation
Virtual production places different demands on a workstation than conventional video editing. The system may need to render an Unreal Engine environment in real time while simultaneously receiving motion-capture data, tracking a physical camera, compositing foreground and virtual elements, and maintaining synchronization with other production equipment.
GPU rendering performance is therefore a primary consideration for real-time virtual production. CPU performance remains important for application logic, scene management, animation systems, data processing, and other tasks surrounding the real-time render. High-capacity memory and fast NVMe storage support large Unreal Engine projects, assets, caches, and production data.
The Cloud Ninjas Virtual Production Motion Capture Edition is designed as a balanced real-time production system rather than simply a workstation for offline rendering.
CPU Performance for Motion Capture and Virtual Production
The CPU supports Unreal Engine's game and editor processes, animation systems, application logic, asset processing, motion-capture data handling, and other tasks surrounding the GPU render. CPU performance is therefore important even though real-time rendering is primarily GPU accelerated.
For virtual production, high clock speed can be particularly important for maintaining responsive real-time workloads. Epic's current in-camera VFX guidance recommends favoring faster clock speeds over simply maximizing core count, with additional cores providing greater benefits for tasks such as code and shader compilation.
This makes the ideal CPU different from a workstation designed primarily for offline rendering or CPU-based transcoding. Virtual production prioritizes responsive real-time performance first, with additional cores providing useful capacity for supporting workloads.
GPU Performance for Virtual Production
GPU performance is a primary hardware consideration for real-time virtual production because Unreal Engine renders the virtual environment continuously while the production is running. Scene complexity, lighting, materials, virtualized geometry, visual effects, output resolution, and frame rate all affect the GPU workload.
NVIDIA RTX GPUs provide hardware acceleration for the real-time rendering features used by Unreal Engine, including ray tracing and other advanced rendering technologies. Professional NVIDIA RTX GPUs can also provide large amounts of VRAM for complex environments and high-resolution assets.
For virtual production, GPU selection should be based on the actual Unreal Engine workload rather than VRAM capacity alone. Rendering performance, VRAM, ray-tracing capability, display outputs, and compatibility with the production's synchronization hardware all matter.
Cloud Ninjas Workstations for Virtual Production Motion Capture Edition Specifications
Motion capture workflows rely on strong CPU performance for real-time data processing, solving, retargeting, and system coordination. The Motion Capture Edition workstation’s high-frequency multi-core processor ensures responsive handling of incoming mocap data streams while maintaining efficiency during parallel tasks such as recording, streaming, and scene updates.
| CPU | Cores & Threads | Base Clock | Turbo Clock |
|---|---|---|---|
| Intel Ultra 9 285T | 24C/24T | 1.40 GHz | 5.40 GHz |
| Intel Ultra 9 285K | 24C/24T | 3.70 GHz | 5.70 GHz |
| Intel Ultra 9 285 | 24C/24T | 2.50 GHz | 5.60 GHz |
| Intel Ultra 7 265T | 20C/20T | 1.50 GHz | 5.30 GHz |
| Intel Ultra 7 265KF | 20C/20T | 3.90 GHz | 5.50 GHz |
| Intel Ultra 7 265K | 20C/20T | 3.90 GHz | 5.50 GHz |
| Intel Ultra 7 265F | 20C/20T | 2.40 GHz | 5.30 GHz |
| Intel Ultra 7 265 | 20C/20T | 2.40 GHz | 5.30 GHz |
| Intel Ultra 5 245KF | 14C/14T | 4.20 GHz | 5.20 GHz |
| Intel Ultra 5 245K | 14C/14T | 4.20 GHz | 5.20 GHz |
| Intel Ultra 5 245 | 14C/14T | 3.50 GHz | 5.10 GHz |
| Intel Ultra 5 235T | 14C/14T | 2.30 GHz | 5.00 GHz |
| Intel Ultra 5 235 | 14C/14T | 3.40 GHz | 5.00 GHz |
| Intel Ultra 5 225 | 10C/10T | 2.50 GHz | 4.90 GHz |
| Intel Ultra 5 225F | 10C/10T | 3.30 GHz | 4.90 GHz |
| Intel Ultra 5 225 | 10C/10T | 3.30 GHz | 4.90 GHz |
GPU acceleration enhances real-time visualization, character rendering, and virtual environment playback. The Motion Capture Edition’s professional GPU with expanded VRAM improves viewport smoothness, supports high-fidelity character previews, and enables responsive real-time rendering during live capture sessions, helping production teams visualize results immediately and work more efficiently on set.
| GPU | VRAM | GPU Clock | Memory Clock |
|---|---|---|---|
| NVIDIA RTX PRO 6000 Blackwell Workstation Edition | 96GB GDDR7 | 1750 MHz | 2617 MHz |
| NVIDIA RTX PRO 6000 Blackwell Max Q Workstation Edition | 96GB GDDR7 | 2280 MHz | 1750 MHz |
| NVIDIA RTX PRO 5000 Blackwell | 48GB GDDR7 | 2377 MHz | 1750 MHz |
| NVIDIA RTX PRO 4500 Blackwell | 32GB GDDR7 | 2407 MHz | 1750 MHz |
| NVIDIA RTX PRO 4000 Blackwell | 24GB GGDR7 | 1590 MHz | 1750 MHz |
| NVIDIA RTX 5090 | 32GB GDDR7 | 1750 MHz | 2407 MHz |
| NVIDIA RTX 5080 | 16GB GDDR7 | 1875 MHz | 2617 MHz |
| NVIDIA RTX 5070 Ti | 16GB GDDR7 | 1750 MHz | 2452 MHz |
| NVIDIA RTX 5070 | 12GB GDDR7 | 1750 MHz | 2512 MHz |
| NVIDIA RTX 5060 Ti | 16GB GDDR7 | 1750 MHz | 2572 MHz |
| NVIDIA RTX A1000 | 8GB GDDR6 | 1462 MHz | 1500 MHz |
| NVIDIA RTX A400 | 4GB GDDR6 | 1762 MHz | 1500 MHz |
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